<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Read on WormBytes</title><link>https://www.wormbytes.ca/categories/read/</link><description>Recent content in Read on WormBytes</description><generator>Hugo -- gohugo.io</generator><language>en-ca</language><managingEditor>Robert James Kaes</managingEditor><copyright>Robert James Kaes. All Rights Reserved.</copyright><lastBuildDate>Sat, 28 Jan 2023 08:36:07 -0500</lastBuildDate><atom:link href="https://www.wormbytes.ca/categories/read/index.xml" rel="self" type="application/rss+xml"/><item><title>Algorithms to Live By</title><link>https://www.wormbytes.ca/books/review/algorithms-to-live-by/</link><pubDate>Sat, 28 Jan 2023 08:36:07 -0500</pubDate><author>Robert James Kaes</author><guid>https://www.wormbytes.ca/books/review/algorithms-to-live-by/</guid><description>&lt;blockquote&gt;
&lt;p&gt;What should we do, or leave undone, in a day or a lifetime? How much
messiness should we accept? What balance of the new and familiar is the most
fulfilling? These may seem like uniquely human quandaries, but they are not.
Computers, like us, confront limited space and time, so computer scientists
have been grappling with similar problems for decades. And the solutions
they’ve found have much to teach us.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Fascinating book on how the problems of computer science apply to &amp;ldquo;real life.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;I know about time/space trade-off with computers, but never considered how
this can also apply to life. Or how some problems are
&lt;a href="https://en.wikipedia.org/wiki/Wicked_problem"&gt;wicked problems&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Whether you&amp;rsquo;re a computer science expert or not, the ideas presented will
change how you view potential decisions.&lt;/p&gt;</description></item></channel></rss>